﻿using System.Windows.Controls;
using System.Windows.Media;

namespace Matchingo.Models.ParticleControlFactory
{
    public partial class StarParticle : UserControl
    {
        public const string STAR_1_FILL = "Star_1_Fill";
        public const string STAR_1_STROKE = "Star_1_Stroke";
        public const string STAR_2_FILL = "Star_2_Fill";
        public const string STAR_2_STROKE = "Star_2_Stroke_2";

        public StarParticle()
        {
            InitializeComponent();
        }

        public Brush GetBrush(string resourceName)
        {
            return (Brush)Resources[resourceName];
        }
    }
}